Richard Schritter
20+ years | ux | games | vr / ar / xr
9 SHIPPED GAMES | 1 SHIPPED ENGINE
about
With 20 years of experience, I design and prototype interactive experiences across mobile, console, and XR platforms, spanning UX flows, UI systems, and fully assembled real time 3D environments for testing, research, and feature exploration. I have launched multiple features on the Amazon mobile app and created high impact features and visual content that delivered measurable business results.
With a strong background in games, I have shipped AAA titles such as The Sims 4, where I led art direction, evolved style guides, and maintained visual consistency. I also developed technical samples, demos, and large scale environments using the AWS Lumberyard Engine.
Key experience and impact:
Multiple launched Amazon mobile app features
4 issued patents in interactive technology and XR design
9 shipped game titles | 1 shipped game engine
Experience at Amazon, Electronic Arts, and THQ, contributing to large-scale consumer products and entertainment platforms
Portfolio
UX Design
Game Development
Illustration
referrals