Richard Schritter

20+ years | ux | games | vr / ar / xr

9 SHIPPED GAMES | 1 SHIPPED ENGINE

about

With 20 years of experience, I design and prototype interactive experiences across mobile, console and XR platforms—spanning UX flows, UI systems, and fully assembled real-time 3D environments for testing, research, and feature exploration. I have launched multiple features on the Amazon mobile app and designed high-impact features and visual content that delivered measurable business results. With an extensive background in games, I've shipped AAA titles like The Sims 4, where I lead art direction, style guide iteration, and visual consistency; and developed technical samples, demos, and large-scale environments on the AWS Lumberyard Engine.

Key experience and impact:

  • Multiple launched Amazon mobile app features

  • 4 issued patents in interactive technology and XR design

  • 9 shipped game titles | 1 shipped game engine

  • Experience at Amazon, Electronic Arts, and THQ, contributing to large-scale consumer products and entertainment platforms

Portfolio

UX Design

Game Development

Illustration

referrals