The Sims 3: wORLD aDVENTURES

Environment Artist | EA Maxis

As an environment artist on The Sims 3: World Adventures, I sculpted and painted the terrain for the France destination world, shaping its vineyards, river valleys, and village hillsides to support both exploration and gameplay routing. I built key landmark assets and established their composition within the landscape to anchor the region’s identity. I also handled full vegetation and road placement, using foliage density, paths, and sightlines to guide players naturally through the countryside.

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Sims Medieval